While the Challenges were considered quite difficult for most of Legion, we’re tuning the encounters in Timewalking to normalize player power, with the intention of providing a meaningful level of difficulty to current players. “Thwarting the Twins” for Balance Druid, Marksmanship Hunter, Frost Mage Shadow Priest, and Affliction Warlock.Įach Challenge comprises a series of solo encounters that must be completely survived to earn rewards, and in Legion Timewalking, they will not require that you have an Artifact, or even that you originally played Legion.“End of the Risen Threat” for Restoration Druid, Mistweaver Monk, Holy Paladin, Holy Priest, and Restoration Shaman.“The Highlord’s Return” for Blood Death Knight, Vengeance Demon Hunter, Guardian Druid, Brewmaster Monk, Protection Paladin, and Protection Warrior.“Feltotem’s Fall” for Beast Mastery Hunter, Windwalker Monk, Discipline Priest, and Destruction Warlock.“The God-Queen’s Fury” for Arcane Mage, Retribution Paladin, Assassination Rogue, Enhancement Shaman, and Demonology Warlock.“An Impossible Foe” for Unholy Death Knight, Feral Druid, Fire Mage, Outlaw Rogue, Elemental Shaman, and Fury Warrior.“Closing the Eye” for Frost Death Knight, Havoc Demon Hunter, Survival Hunter, Subtlety Rogue, and Arms Warrior.The original seven different Challenges (grouped by your specialization’s role) will be available to try repeatedly, for the duration of Legion Timewalking: In Legion Timewalking, the Mage Tower will operate similarly to how it did during Legion.
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